“Clair Obscur Expedition 33” was one of the standout surprises in video games for 2025, shifting over 3.3 million copies in less than a month! And it wasn’t just its first game that put Sandfall Interactive on the map – they also snagged an impressive five-star cast for its English version. One voice you might recognize is Charlie Cox, the dude who plays Gustave. His performance left gamers impressed, but not Charlie himself. He says he’s “just a big fraud.” Despite the buzz at the Washington State Summer Con 2025, Charlie downplayed his involvement in the game, admitting that he only spent about four hours recording all his lines! Caught on camera by @charliefansite, this confession sent shockwaves. But even though he’s now a gaming world player with the role of Gustave, Charlie doesn’t see himself as a key contributor. “People keep congratulating me,” he admitted, “but I feel like I don’t deserve it.” Instead, he’s happy for the company and glad the game did well.
Impressive how clear Charlie Cox was about his gaming ignorance, since he didn’t play the game and hasn’t fully felt his character’s impact. When so many folks in the spotlight are all about exposure, his holding back is striking because it shows his contribution’s sincerity. In a game like “Clair Obscur Expedition 33,” which puts writing and dialogue at the forefront, voice really matters. Even though he only had a short time to record, Charlie Cox gave Gustave a strong presence, texture, and soul. A role might be brief, but it can still be charismatic.
As we celebrate the stellar performance of “Clair Obscur Expedition 33,” it’s worth delving into its broader impact and the accolades it has garnered. Jonathan Dubinski’s insightful piece, published on May 6th, 2025, offers a comprehensive look at how this debut game from Sandfall Interactive not only broke sales records but also captured the hearts of gamers worldwide. With two million copies sold in just twelve days, “Clair Obscur Expedition 33” has become more than just a gaming phenomenon; it’s an emblem of French creativity and audacity. Dive into Jonathan’s detailed analysis at Clair Obscur Expedition 33: Two Million Copies Sold, Champagne and Cotillons in Montpellier to learn more about this incredible achievement and the challenges faced along the way. For those curious about the intricate behind-the-scenes story of “Clair Obscur Expedition 33,” Carlos Mendoza’s insightful blog post from April 29, 2025, delves into the often-overlooked contributions that brought this game to life. Challenging the myth of its development by a mere 30 people, Carlos sheds light on the extensive network of external teams and individual contributors who played pivotal roles in crafting its rich narrative and gameplay mechanics. This comprehensive look at the collaborative effort behind the scenes not only celebrates Sandfall Interactive’s vision but also highlights the importance of recognizing every voice that helped shape this gaming masterpiece. Dive deeper into this compelling tale Clair Obscur Expedition 33: No, the Game Wasn’t Developed by ’30 People’ and It’s Not a Problem to Acknowledge It and uncover the true story behind one of 2025’s most talked-about titles. For those interested in the latest developments in indie game development, be sure to check out “Atlantis Studio: Nico Augusto Launches Studio with Help from Ru Weerasuriya and Kevin Crouvizier” by Ahmed Hassan (May 27, 2025). This piece details the exciting launch of Atlantis Studio in Avignon, led by visionary developer Nico Augusto. Backed by industry heavyweights Ru Weerasuriya and Kevin Crouvizier, this new studio is setting out to redefine immersive gaming experiences with their upcoming project under Unreal Engine 5. With a team gathering seasoned professionals from renowned studios like Ubisoft and Midgar, Atlantis Studio is actively recruiting programmers, artists, animators, and game designers for their creative journey. To learn more, click here Atlantis Studio: Nico Augusto Launches Studio with Help from Ru Weerasuriya and Kevin Crouvizier to read the original article.