Hideki Kamiya, known for his direct speech and willingness to express himself freely, used Twitter to share his thoughts on leaks related to the Nintendo Switch 2. He did not hold back in his comments. Note: The following content includes profanity.
I hope that those who leaked information about the Nintendo Switch 2, as well as those who shared these leaks, experience misfortune. The individual responsible for disclosing this information acts solely out of personal gain and satisfaction. This not only fails to benefit anyone but also leads to missed opportunities. Such actions are regrettable and demonstrate a lack of consideration. They deserve condemnation and should be disregarded entirely.
It can be stated that the Japanese game designer is quite upset, and one can understand his reasons. He maintains very good relations with Nintendo, which has consistently been a partner manufacturer supporting his various projects. Whether it’s Viewtiful Joe, Okami, or even Bayonetta, which has become an exclusive license for Nintendo machines, Kamiya acknowledges the significant contributions of the Kyoto-based company. However, despite expressing regret over the increasing number of leaks, no individual can be immune to this issue today, irrespective of industries and not just in video games. It is true that with the rise of social networks, the ease of photographing anything with a smartphone, and the instant dissemination of information, such occurrences have proliferated. Unfortunately, the mock-up created by American accessory maker Genki (yes, they are from the United States) spoiled Nintendo’s surprise. Other leaks during the Christmas season revealed details about the motherboard of the Nintendo Switch 2, as well as the Joy-Cons and their magnetic side and optical sensor capabilities for mouse-like functionality.
During the Game Awards in December 2024, Hideki Kamiya announced a sequel to Okami and the revival of his studio Clover. It remains unclear whether the license will gain significant attention, as sales of his games have historically not reached mainstream audiences and remain relatively obscure… all things considered.