If Skull & Bones is regarded as video game vaporware, another title in the Ubisoft catalog has been highly anticipated for an even longer period. This game is Beyond Good & Evil 2, often referred to as a cursed project. The game was initially announced in 2008 and has undergone multiple internal reboots since then. It resurfaced at E3 2017 with a concept similar to No Man’s Sky, despite no demand for such changes from the community. Since that time, development has faced numerous difficulties and likely internal challenges. Michel Ancel’s departure in 2020 further slowed production, but it appears the project is not dead and remains active. In an interview with Tech&Co on Melinda Davan-Soulas’ Multijoueurs show, Xavier Poix, the new director of Ubisoft’s French studios, aims to reassure fans that the game will indeed be released.
What is happening with Beyond Good & Evil 2? There are significant developments. It is likely the most ambitious project we have undertaken in France. This involves substantial technological advancements, a genuine challenge, and a noteworthy game design hurdle. The teams are currently dedicating considerable effort to the game, but I am unable to provide further details at this time.
Xavier Poi confirms that it will not be long before Ubisoft resumes communication about the game, and one day, Beyond Good & Evil 2 will be featured at Paris Games Week. The project is still being managed by Ubisoft Montpellier and has evolved from a sequel to an action-adventure game resembling The Legend of Zelda into a space opera where players take on the role of space pirates aiming to conquer multiple planets, falling somewhere between No Man’s Sky and Starfield in style. Why this change? That question would best be directed at the development teams.